Opinion: Genshin Killer, is there really a game that can be called it?

Opinion: Genshin Killer, is there really a game that can be called it?

The motivation for developing a game or title that sells is definitely how attractive it is. For this game, it can relate to many things like production value, gameplay, and most importantly, interest in the concept as a whole. That’s why Genshin Impact survives as one of the most successful F2P games today and encourages many developers to mix similar games. This is also where we start hearing the term “Genshin Killer”, suggesting that some games can compete with or even kill Genshin Impact, but is it really possible?

It’s not impossible if we have to follow our observations, but it’s also very difficult at the same time. First, we’ll take a look at the factors behind the success of Genshin Impact itself, especially given that the game received negative reviews from the very beginning of the announcement, as it looked similar to The Legend of Zelda: Breath of the Wild. It was only after the release that we discovered that Genshin Impact actually brought a completely different gaming experience, indeed an action RPG, while Breath of the Wild was packaged as a pure adventure game.

Opinion: Genshin Killer, is there really a game that can be called it?
Even “Genshin Impact” has not received positive reviews, and there are doubts before its release

Just the bottom line is how Genshin Impact manages to bring a high standard of budget gaming quality, available across platforms, all for free to enjoy. This accessibility and effective marketing have been major success factors since launch, plus we haven’t seen a game offering a format like Genshin Impact on mobile platforms. So, despite the similarities to Breath of the Wild, the main point that can be taken is how Genshin Impact has managed to spawn a new concept or change within its sub-genres.

This even matches the success of games that brought about genres or concepts that later became the new standard, such as PUBG with battle royale, Minecraft with sandbox, and the main inspiration of Genshin himself, with open world adventure Zelda Breath of the Wild. We can also see another case of Azur Lane, clearly a collection that took strong inspiration from the Kantai Collection and ended up being more successful, why? Because the developer’s goal is global marketing, more fun games, and fan service that sells more.

Opinion: Genshin Killer, is there really a game that can be called it?
Qualifying to be a Genshin Impact is a lot harder than one might think, even if the quality ends up being better

Considering the above explanation, the qualification to become a Genshin Impact is indeed much bigger than just creating a similar open-world RPG game. Wuthering Heights is a new game that we think has the most potential to be a competitor, but its success will definitely depend on Kuro Game’s marketing efforts and how much improvement it brings. So what if the game ended better than Genshin Impact but still failed to make it? This is the most likely scenario, as Genshin’s success has built his reputation as a cross-platform F2P game, offering the best Zelda BOTW-style open-world RPG concept.

No matter how well a game of this type emerges, it’s going to prove difficult to steal the show, let alone move the player base to a new title. As you can imagine, if there is a casual player who has been very actively involved in Genshin Impact, then he will surely find it difficult to make the same commitment to other similar games and ultimately have no interest in continuing it, then leading to another important factor, the game’s age and progress made. From years of experience.

Opinion: Genshin Killer, is there really a game that can be called it?
Rather than following in the shadow of Genshin Impact, the developers developed the game with a fresh conceptual approach and with no apparent competition

In the end we felt that Genshin Killer was a title that was more of a joke. Even if a game proves to be qualitatively superior to Genshin Impact, the success is likely to still fall short of it. Rather than following the elusive shadow of Genshin Impact, we think any developer should aim to put their maximum creativity into making games with fresher concepts or subgenres, but from the main discussion in this article, we already know which of them Most decided to be on the safe side.

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