The researchers also measured the impact of other screen-based activities, such as streaming, watching TV and socializing online. The study initially consisted of 10,000 boys and girls aged 9-10.
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They were analyzed, tested, given intelligence scores, and asked how much time their family members spent on different screen activities (playing games, watching movies, or social media).
Two years later, the children were tested again, and they concluded that “playing has a positive effect on intelligence”. They also noted that the findings were “consistent with cognitive benefits” found in previous research on video games.
The study found that children spend an average of 2.5 hours a day watching TV, half an hour on social media and 1 hour playing video games. The most important finding was that “those who played the game above the average increased their intelligence…about 2.5 IQ points above the average.
The researchers said they had a “strong expectation” in the study that playing games would benefit children, calling video games a “unique” digital activity. The benefits of gaming are “intuitively meaningful and consistent with learning theory,” the report said. The power of deliberate practice. ”